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Re: gEDA-user: a different approach to 3D modeling



On Sat, 2010-11-20 at 11:53 +0100, Armin Faltl wrote:
> I believe COLLADA is a format mainly concerned about DCC (digital 
> content creation).
> It's probably very good at meshes, textures and some freeform surfaces,
> but I didn't see anything about geometric primitives like spheres, cylinders
> dimensions and layers. Don't confuse "rigid body" with "solid geometry".
> Maybe my view is to pessimistic, but one needs to read the spec to prove.

I've seen claims 1.5 supports BREP.

-- 
Peter Clifton

Electrical Engineering Division,
Engineering Department,
University of Cambridge,
9, JJ Thomson Avenue,
Cambridge
CB3 0FA

Tel: +44 (0)7729 980173 - (No signal in the lab!)
Tel: +44 (0)1223 748328 - (Shared lab phone, ask for me)



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