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Re: [pygame] Preventing multiple instances of your game from running (and activating the running copy?)



IIRC, connecting to the loopback does cause false positives.  In fact, IDLE even notifies you not to be worried about the loopback when you fire it up :D

On 8/4/06, Brian Fisher <brian@xxxxxxxxxxxxxxxxxxx> wrote:
never underestimate the retardedness of personal firewall and security
applications on windows... :)

On 8/4/06, Bob Ippolito <bob@xxxxxxxxxx> wrote:
> I don't think personal firewalls should care about ports explicitly
> opened on the loopback interface only... At least, it'd be retarded
> if they did.
>
> -bob
>



--
Andrew Ulysses Baker
"failrate"