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Re: [pygame] Collision Detection with Pygame/OpenGL Surfaces
> atomic bond folding within a molecule does not follow the same physical
> laws as solid balls with joints.
http://en.wikipedia.org/wiki/Molecular_dynamics#Empirical_potentials
> It's a real shame that Folding@Home has never posted any of their source
> code.
You can easily find open source molecular dynamics codes - Gromacs, Tinker etc.
But for just drawing bonds you can use some element specific distance
cutoff, that's how all the other programs do it.
Regards,
Ulf