In my experience with pygame, full screen blitting is really only fast enough at fairly low resolutions. But of course YMMV.
-Casey On Aug 3, 2009, at 11:32 AM, Yanom Mobis wrote:
How is scrolling done in pygame? i was thinking of blitting all gameobjects to a surface, then blitting part of that surface to the screen like this:+---------------------+ | +-------+ | | | | | | +-------+ | | | +---------------------+ where the big box is the surface, and the small box is the screen.