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[pygame] New GUI



I've looked at wxPython, PGU, Ocemp GUI, PyUI, and other GUI toolkits available for Python. Each of them had, to my eyes, severe flaws that prevented me from using them for my apps. Therefore, I've spent many months developing my own GUI and event system.

The GUI has windowing, translucency, buttons, menus, slider bars, frames, and more. It has a drag n drop GUI builder. The controls can be 'anchored', meaning when you resize the window, the controls resize automatically as well. It has an easy event handling system similar to VB6, but also the capability for controls to handle 'global' events.

I'm using it for a couple of commercial apps I'm making. I'm considering making the GUI itself available commercially, as well. I'm writing this email to gauge the level of interest in it.

If you're interested, respond in this thread. Pricing is an unknown - if you have thoughts in that area, I'd appreciate hearing them.

--Kamilche