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Re: [pygame] Growing Pygame



On Wednesday 26 July 2006 14:50, Simon Wittber wrote:
> Owell, it seems people generally think a pygame-contrib module is not
> such a good idea.

I think there's benefit in a good, solid library that looks a lot like parts 
of PGU (support for animations, tiled games, gui, etc). 

I'd split out the pixel/tilemap editors (which I'd also combine into one 
program).


    Richard