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Re: [pygame] pygame source compiling



Hi,

I noticed you have updated the wiki.  Thanks.  http://www.pygame.org/wiki/MingW

Do you usually compile without msys?  Or is that when you have
prebuilt dependencies?

I guess we can include that change into the configure scripts.  By
making a new detection function which detects normal shell + mingw.


On 7/25/07, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
In case you are wanting to use the information for the mini sprint today
the other thing I did was to add an msvcr71 equivalent of libmoldname to
the mingw library directory. I downloaded the mingw-runtime-3.11 source,
found the part in the makefile which built libmoldname.a, then modified
it to for msvcr71. It seams to work, but I have not thoroughly tested
it, so am not sure if it works for all the renamed functions. As for the
change to the specs file I mentioned in the other post, this appears to
remove the links to abort and such in msvcrt.dll .

Lenard

Lenard Lindstrom wrote:
> Hi René
>
> I've been thinking about it but have been distracted by other things.
> I will work on it today. Thanks for the reminder.
>
> Lenard
>
>

--
Lenard Lindstrom
<len-l@xxxxxxxxx>