[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] very easy snippets to start: where from i can get?



thanks, but it looks confusing for me, too messy for me... (sorry
saying this, but i got really lost with this url...) - it's a bit
object oriented (and i know nothing about it), and the code is
splitted between comments i don't know what to have in a complete code

-----



On Fri, Jul 25, 2008 at 12:56 PM, René Dudfield <renesd@xxxxxxxxx> wrote:
> hey,
>
> this tutorial kind of covers the basics of python with pygame...
> http://rene.f0o.com/mywiki/PythonGameProgramming
>
>
> cu,
>
>
> On Fri, Jul 25, 2008 at 9:12 PM, Paulo Silva <nitrofurano@xxxxxxxxx> wrote:
>> thanks about the urls - btw, i'm stuck on starting, anyway... - the
>> programs are the links to the zipped files at the top of the webpage.
>>
>> Maybe a good idea is, for example, i posting some or another snippet
>> (very small stuff in sdlBasic) at pastebin.org and asking you how does
>> it can be coded on python-pygame?
>>
>> my coding style (if it can be named as this) is deeply based on
>> hobbystic ansi-basic from 80's - i'm a bit unknown of definitions, but
>> maybe it's procedural (i can't find definition from google)?
>>
>> is oop object-oriented programing, using classes, methods, etc.? i
>> still know nothing about them, and having completelly no idea how to
>> start using them...
>>
>> well, please take a look at my code and help me defining which style
>> are them - they may look very amateur for academic and professional
>> coders, but i were using them for my personal needs, and were working
>> fine for me up to now...
>>
>> thanks!
>> Paulo
>>
>> --------------------------------------
>>
>>
>>
>>
>> ------------
>> On Fri, Jul 25, 2008 at 11:54 AM, Jake b <ninmonkeys@xxxxxxxxx> wrote:
>>> If you have a specific problem you're stuck on, or a program you're trying
>>> to re-create in pythin, it'd be easier to give you more help.
>>>
>>> [ I looked at your site, but didn't see a program. It's hard to read for me
>>> on ff3 win32. ]
>>>
>>> A few links to get you started
>>>
>>> http://kai.vm.bytemark.co.uk/~piman/writing/sprite-tutorial.shtml
>>> http://www.pygame.org/wiki/tutorials
>>> http://www.libsdl.org/tutorials.php
>>> http://www.pygame.org/docs/ref/index.html [you're best friend]
>>> There's also NeHe tutorials if you want to get started into pygame+OpenGL.
>>>
>>> What coding style were you used to? What are you seeing? Procedural vs OOP
>>> or something else?
>>>
>>> --
>>> Jake
>>>
>>
>