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Re: [pygame] Hardware Surface with Font.Blit
> you need to render to a texture, and then display that.
>
> The blit, and draw functions do not work in opengl mode.
To make the above process easier you can use some extra modules which
provide OpenGL surface blitting.
On #pygame at irc.freenode.net, speak to __doc__ who can show you his
work to integrate seamless OpenGL acceleration into pygame.
For a different take on the subject, try out the SiGL module at
http://lgt.berlios.de.
Sw.