Will McGugan:
> I think Kamilche was suggesting doing it on the fly. If you were just
> going to generate images offline, then you probably wouldnt use
> OpenGL.
Yes, hence my comment about caching transforms in 2D and how the process
might help certain odd cases in 3D.
--
"N'aimez pas votre voiture? Nick Moffitt
Alor, l'heure est arrive pour la brulé!" nick@xxxxxxxxxxxxx
-- Mark Jaroski