Will McGugan: > I think Kamilche was suggesting doing it on the fly. If you were just > going to generate images offline, then you probably wouldnt use > OpenGL. Yes, hence my comment about caching transforms in 2D and how the process might help certain odd cases in 3D. -- "N'aimez pas votre voiture? Nick Moffitt Alor, l'heure est arrive pour la brulé!" nick@xxxxxxxxxxxxx -- Mark Jaroski