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Re: [pygame] 3D sample code



On Fri, June 8, 2007 2:30 pm, Kamilche wrote:
> Is there a way to render 3d objects out to disk only, and use the
> renders in a normal Pygame program? Is there any advantage to doing so, in
> speed, or memory, or anything?

Take a look at the program at <http://pygame.org/projects/10/326/>, Peter
Rogers' "pygame-blender converter." It uses Blender (freeware) to render a
3D object to a set of animation frames.