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[pygame] MMX Transform for Win32



VC is not clever enough to vectorize the C code and emit MMX instructions. :) If no-one else volunteers, I can translate the code to intel-style inline ASM. It might take a week or two to get it done, though.

Richard

On Mon, Mar 3, 2008 at 1:16 PM, Lenard Lindstrom <len-l@xxxxxxxxx

    Slightly off topic, but one thing I remembered is that the MMX scaling
    code Richard Goedeken so generously donated in not used in Visual C
    builds. The MMX code is in AT&T form, not used by masm. So the options
    are to add an masm translation of the code to transform.c or just use
    the MinGW compiled transform.pyd. Of course VC may be clever enough to
    do its own MMX optimization.