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Re: [pygame] New transformations for future Pygame releases



On Mon, Mar 10, 2008 at 2:13 PM, Greg Ewing <greg.ewing@xxxxxxxxxxxxxxxx> wrote:
Actually he was really asking for a perspective projection,
which you can't do properly with a linear interpolation.
I'd be surprised to find this in any 2D graphics library,
as it really belongs to the world of 3D.
Yep, that was the application I was wishing to use it for, but it could be used in other fields.  Anyway, a stretch that only works in two directions makes no sense. 
--
Greg
Ian