[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] MMX Transform for Win32



Brian Fisher wrote:
If  were going to have something like that (a warping function) in
PyGame, I would definitely want it to use anti-grain-geometry
(http://antigrain.com )

It sounds amazing, but according to the web site,
it's C++. Do we really want to make pygame dependent
on C++ code?

--
Greg