pymike wrote:
AA Bezier curves would be easy if they were just added in PADLib, which uses lines() and aalines() to render bezier curves.I am currently backporting Pygame Reloaded's SDL_gfx module into Pygame 1.9. It will be optional (tentative) at first. As for anti-aliased thick circles, maybe use "O"s. :-)http://www.pygame.org/project/660/And donuts look awful in pygame right now anyway :-P So really all that needs to be added is aaline width and aapolygons-- - pymike
-- Lenard Lindstrom <len-l@xxxxxxxxx>