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Re: [pygame] pygame.midi using portmidi?
On Sat, May 30, 2009 at 2:54 AM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
>
> Hi René,
>
> What happens with pygame.midi.get_count()?
>
> Lenard
You mean on OSX? I'll check it out for you when I can... my girl
friend is finishing off her paper this weekend... so I can't use it
again this weekend.
On my ubuntu laptop it does:
>>> import pygame.midi
>>> pygame.midi.init()
>>> pygame.midi.get_count()
2
ps. I got a default font list from an OSX machine... so I'll add them
like how you've added the xp default fonts to sysfont - when the
fc-list executable isn't found.
pps. Seems The Spectacularly Adequate Automated Pygame Build Page
(TSAAPBP) has stopped updating.