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Re: [pygame] Introducing Pygame Launcher alpha



On Oct 25, 2004, at 1:08 PM, Sami Hangaslammi wrote:

Of course, having separate add-ons takes away some of the simplicity
advantage of the launcher, but if the number of add-ons stays small
and they are only utilized by a handful of games (while the majority
runs with the base launcher), I think they are worth it. Of course,
the beta and final versions will have an all-in-one package available
too, for those users who don't mind the download size.

A nice future feature could be that the launcher would detect dependencies such as wxPython or twisted (maybe these could be specified in a standard location within the pyg file?) and would offer the user the opportunity to automatically download the add-on if a game needs it.

//jack