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RE: [pygame] Introduction + call to join project for creating game frameworks



Exactly!  It’s like you’re reading my mind!

It looks like we’ve got a fair bit of volunteers at this point for the project (hooray!), so I’ll start a wiki page we can collaborate on and post the URL to the list.  Thank you all for your help!

-- Clare

 


From: owner-pygame-users@xxxxxxxx [mailto:owner-pygame-users@xxxxxxxx] On Behalf Of Andre Roberge
Sent: Wednesday, October 03, 2007 9:23 PM
To: pygame-users@xxxxxxxx
Subject: Re: [pygame] Introduction + call to join project for creating game frameworks

 

On 10/3/07, Ian Mallett <geometrian@xxxxxxxxx> wrote:

There's the tutorials...
Since you know Pygame, why can't you just tech them?
Ian

 

 

I can't pretend to speak for Clare... but I think the idea is to give the students a sense of accomplishment within a short time frame.  Writing a game from scratch can be a daunting proposition - something near impossible to have a bunch of budding programmers do in a short time.    However, having students start with a game skeleton, and letting them use their creativity to "fill in the blank" could result in something both doable in a reasonable time and fun to do.

As a teacher at heart, I fully support Clare's idea and wish I could help in a timely fashion. 

André