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Re: [pygame] Pygame Mixer Crackle noise not an SDL_Mixer problem



Yes, I built and tried it on XP. It sounds good. Now I just need a Python 
equivalent. I don't have a copy of "Beginning Game Dev with Python and Pygame" 
so I suppose I can translate the C++ back to Python.

Lenard


Quoting etrek <etrek@xxxxxxx>:

> Sorry, Here's the link for the files:
> http://www.filejumbo.com/Download/3F840964D8B19B91
> 
> -Ethan
> 
> 
> ----- Original Message ----- 
> From: "etrek" <etrek@xxxxxxx>
> To: <pygame-users@xxxxxxxx>
> Sent: Saturday, April 19, 2008 5:10 PM
> Subject: Re: [pygame] Pygame Mixer Crackle noise not an SDL_Mixer problem
> 
> 
> Hi Lenard,
> I downloaded your SDL Test files and tested them.  They sound ok on my
> machine, however it's difficult to tell whether the aliens program music is
> causing any crackles (because the explosion sound it uses sounds like an old
> style arcade explosion like Defender) and has a staticy sound anyway.  The
> other music and sounds sound ok, but it's hard to tell with just one play (a
> single shoot sound).
> 
> I have uploaded my examples that contain both graphics, animation and sound.
> You don't have to use Dev-C++ to compile my source files, they are just
> standard
> C/C++ files and SDL calls.  You could copy and paste the code into a Visual
> Studio
> project and set up your comiler /linker to the appropriate values for your
> system.
> 
> The program causes no crackling on my system.