[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] Another blitting surface to itself crash



Just for completeness, I assume what crashed for you with pygame 1.7.1 (and presumably with SDL 1.2.7) for you was the script you posted here:
http://article.gmane.org/gmane.comp.python.pygame/12087

Could you test that same script with pygame 1.8.1 and both with and without the SDL here:
http://thorbrian.com/SDL_TestBlitToSelf.zip
and let us know your results?

On Fri, Aug 8, 2008 at 9:42 AM, claudio canepa <ccanepacc@xxxxxxxxx> wrote:
 
Err, it crashes with SDL 1.2.7 and pygame 1.7.1 (windows)