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Re: [pygame] Do we still need Python 2.3 support from Pygame?



I actually see more point in supporting 2.3 than 2.4

2.4 was a pretty worthless release :)

On Thu, Dec 11, 2008 at 2:38 PM, James Mills <prologic@xxxxxxxxxxxxxxxxxxx> wrote:
I honestly don't see any point in supporting
python 2.3 at all, in fact I wouldn't even
support python 2.4 but that's just me.

cheers
James

On Fri, Dec 12, 2008 at 7:44 AM, Charlie Nolan <funnyman3595@xxxxxxxxx> wrote:
> I think at this point, Pygame could drop official 2.3 support, but
> unofficially attempt to keep it working as long as practical.  If
> Debian want to support new Pygame on their old version, they're
> welcome to report bugs for anything that gets broken by accident.
>
> That would avoid the unit testing headache without immediately
> breaking compatibility.
>
> -FM
>
> On Wed, Dec 10, 2008 at 11:12 PM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
>> This is not about removing Python 2.3 code. It  is about new code,
>> particularly the unit test stuff. It is just tedious to keep checking if
>> some Python feature is 2.3 compatible when I no longer have 2.3 on my
>> machine.
>>
>> Lenard
>>
>> René Dudfield wrote:
>>>
>>> hi,
>>>
>>> the main reason for keeping 2.3 support was to support the last ye
>>> olde Debian stable I think... However they finally got their new
>>> release out with 2.5 as the standard python (unfortunately they
>>> released with a version of pygame from 2005).  Plus the 2.3 python on
>>> tiger OSX, and not requiring msvc71 on windows too... like everyone
>>> has already mentioned.
>>>
>>> So hopefully we don't have to worry too much about 2.3 support.
>>> However unless there's a good reason, I don't think there's no need to
>>> rip out any 2.3 support code.
>>>
>>>
>>
>>
>> --
>> Lenard Lindstrom
>> <len-l@xxxxxxxxx>
>>
>>
>



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