I agree with you that we don't want to host the games inside the main repo. There was mention earlier in the thread of including the games in there. That was what I was referring to. For example
> What are the data limits for media files in GitHub? Is there any concern
that by merging in all of the games into a single repo that you'll end
up having to pay monthly for storage? If so, who would pick up that
bill? What happens if it isn't paid, do we lose access to the games?
The advantage I see of requiring users to host at github in a separate repo vs allowing arbitrary hosting is that you do not have to worry about spam links nearly as much. Just ask user for the repo name and that's it. The script that processes the requests can then verify that the provided name is a valid github repo and that it meets the standard guidelines and pull the readme in automatically as well as the link. It could also show all releases on the pygame page just like the 'releases' tab, and we could promote content that is active whenever the static site generator runs (it could check each repo for activity).
When generating the site, if anything doesn't match the templates, throw it out automatically.
That also allows users to leverage github tools for reporting malicious content, and makes it much more likely that the content & links on the site will be accessible. Allowing users to self host content is why, when you go back and look at some old forum posts from 5+ years ago online, none of the images load. here's an example, I checked about 10 random project IDs and found one where the content is no longer hosted on the site:
http://pygame.org/project/1003/ If there is some interest I could definitely scan all the projects to determine how much dead links there are on the current site.
Regarding Angular, it's a bit of a mischaraterization to say there's equivalence between an angular search of content and ctrl+f. For one, with angular only matching content could be shown, and different metadata could be used for searching (search on title, description, library, author, etc.) Ctrl+f would require the entire game list to be loaded with all content. However, I will admit I hadn't seen the new hifi site until just now and after seeing it I completely understand your concerns about things getting out of control. Fair enough. I think a static, clean site is a great starting point. Github pages is great too.
So has anyone started on any of this? is there some community controlled github that we could start with? I'd be interested in contributing some effort to this. Wouldn't mind learning some python static site tools. Mostly do C# these days but still have the love of Python from when I first started developing software.