[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] Game demo for review



Heh, I just did the same thing, I coverted all the wav's to OGGs and
then renamed them to .wav and put them in the sound folder, and it
just worked =) I got it down to 1.55 megs, which is about 1/9th the
original size. I have a zip of the unrenamed and renamed OGGs here:

http://behemoth.binarypimpin.com/~forest/frantic-oggs.zip
http://behemoth.binarypimpin.com/~forest/frantic-oggs-as-wavs.zip

On 1/13/06, David Tweet <davidtweet@xxxxxxxxx> wrote:
> Hello,
>     The game is pretty fun--I played the new version.  The mouse controls
> didn't work, so I used the keyboard ones.  I agree that getting all the
> controls under one hand would be cool, and also some way to put the ship in
> reverse.
>     Regarding the download size:  I can't help but point out that 9.57 MB is
> being taken up by a raw uncompressed WAV file for a 1-minute long piece of
> music in the sounds file.  Converting that to level-3 ogg in audacity makes
> it only 760 KB, with no noticeable drop in quality for me, and I'm listening
> on studio monitors.  It's a nice track by the way, who made it?
>     -David
>
>
>
> On 1/12/06, Brian Fisher <brian@xxxxxxxxxxxxxxxxxxx> wrote:
> > On 1/12/06, Matt <revcompgeek@xxxxxxxxx> wrote:
> > > Is it possible to zip the installer?
> > > WinAce is great for this kind of thing!
> > > --
> >
> > In my experience Inno Setup compression is very very good (bzip or
> > something like that?) and zipping stuff after that is marginal at best
> > and sometimes worse. In fact sometimes doing just one lossless
> > compression at the very end (i.e. inno setup) can get slightly better
> > results than compressing stuff multiple times down the chain ( i.e.
> > png's inside of zips inside of archives inside of an installer can
> > often be very slightly bigger than uncompressed tga's in your
> > installer - probably because the installer's compression has the
> > benefit of finding and exploiting similarites between files that the
> > other compressions have obscured)
> >
> > The problem is that there's a limit to how much lossless compression
> > you can do, really the only practical way to get an install package
> > even smaller is by using great lossy compression on your original
> > assets, like jpg and ogg.
> >
>
>
>
> --
> David Tweet
> __________________
> http://davidtweet.com