[Author Prev][Author Next][Thread Prev][Thread Next][Author Index][Thread Index]

Re: [pygame] using opengl in pygame?



> > > Fantasy Strategy in a homebrew world.  Simultaneous Turns.  Battles
> > > reminscent of miniatures games.  Strategic aspects reminiscent of
various
> > > boardgames.  Plot and adventure reminiscent of King of Dragon Pass.
Magic
> > > and research distinct from traditional "shopping" tech trees.
Extensible.
> > > Victory conditions beyond "beat everyone else".  Dynamic episodic
> > > campaigns.
> >
> > Sounds cool! Will it be free? ;-)
> > Nicolas

> Sure!  There'll be a free demo.  I may even put parts of it under the
LGPL.
> But Free as in Free Beer after all the time, money, and relationship karma
> I've invested in it?  Ah, No.

Makes sense after all .... Guess I'll have to start saving? :-b

> -Jasper
Nicolas