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Re: [pygame] MMX Transform for Win32



Marcus von Appen wrote:

The code first needs to be brought into shape (there are some minor
issues, if I remember correctly) and be sync'ed with the latest changes
in SDL_gfx. At least the parts taken from it.

Regards
Marcus

I added a new function to the transform module called 'smoothscale'; it's all computed in software and doesn't use anything from SDL_gfx. Do you have a list of the problems encountered with this function?

Richard