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Re: [pygame] MMX Transform for Win32



Jason Ward wrote:

    The assembler code is in SVN. The code is in routines:
    filter_shrink_X_MMX, filter_expand_X_MMX, filter_shrink_Y_MMX and
    filter_expand_Y_MMX.

    --
    Lenard Lindstrom
    <len-l@xxxxxxxxx <mailto:len-l@xxxxxxxxx>>


I looked through it but I don't think I'm gonna be able to be much help.

Thanks for the offer though. This project is too big to tackle before the 1.8 release anyway. An MinGW compiled transform.pyd module can be used in the Windows binaries. And I have an idea that the translation can be aided by compiling the AT&T code, then disassembling it as Intel statements. But that is for another day.

--
Lenard Lindstrom
<len-l@xxxxxxxxx>