Anyway, what do you expect out of such a library. In other words, beyond 2d vector math what do you think it should encompass. Thanks, - Jason > Date: Thu, 19 Mar 2009 19:12:53 +0100 > From: mva@xxxxxxxxxxxx > To: pygame-users@xxxxxxxx > Subject: Re: [pygame] Gsoc pygame math > > On, Thu Mar 19, 2009, Iuri wrote: > > > I guess this project is in the wrong place on the gsoc2009ideas. It's on the > > "Easy projects" (hese projects can be completed mostly or entirely in > > Python, or involving porting existing work), but is necessary to write the > > most part in C (or cython, or something like this). > > Exactly. I should have mentioned that it requires some robust C skills, > but it somehow slipped my mind. I will change that. > > Regards > Marcus Express your personality in color! Preview and select themes for Hotmail®. See how. |