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RE: [pygame] Gsoc pygame math



Anyway, what do you expect out of such a library.  In other words, beyond 2d vector math what do you think it should encompass.

Thanks,
 - Jason

> Date: Thu, 19 Mar 2009 19:12:53 +0100
> From: mva@xxxxxxxxxxxx
> To: pygame-users@xxxxxxxx
> Subject: Re: [pygame] Gsoc pygame math
>
> On, Thu Mar 19, 2009, Iuri wrote:
>
> > I guess this project is in the wrong place on the gsoc2009ideas. It's on the
> > "Easy projects" (hese projects can be completed mostly or entirely in
> > Python, or involving porting existing work), but is necessary to write the
> > most part in C (or cython, or something like this).
>
> Exactly. I should have mentioned that it requires some robust C skills,
> but it somehow slipped my mind. I will change that.
>
> Regards
> Marcus


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