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Re: [pygame] GSoC Easy simple software 3d

TinyGLSDL would be a good one to wrap.  It has some basic opengl constructs.

Or an appropriately licenced software OpenGLES implementation could be good too.


On Fri, Mar 20, 2009 at 10:10 AM, Kurucsai Istvan <pistukem@xxxxxxxxx> wrote:
> Hello,
> My name is Istvan, a second year computer science student from
> Budapest, Hungary. I am writing to introduce myself a bit and to get
> a better idea of the project I would like to do. I have been
> programming in C and C++ for some years now, mostly small
> 3D/game-development related stuff. I have used OpenGL in several
> projects and also have some experience with DirectX. I started using
> Python and Pygame a few months ago. I have a strong background in Math
> (esp. in linear algebra and calculus).
> Based on my skillset I decided to apply for the "Easy simple software
> 3d" project, as it is both interesting and useful and I think I am
> able to finish it in time. There is no mentor assigned to it on the
> ideas page, who would mentor it? I have got some questions and I don't
> know if I should ask them here or ask the mentor.
> Don't hesitate to reply with any comment you might have.
> --
> Regards,
>  Istvan Kurucsai                          mailto:pistukem@xxxxxxxxx