Nice one :)
On Thu, May 8, 2008 at 10:30 AM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
This is an update. The good news, SDL doesn't need a manifest to work with
Python 2.6. It uses Python's. Why no one just tried using ctypes to loading
my VC 2008 test SDL.dll from Python 2.6 is a mystery. But it worked. The bad
news. I have yet to build all of Pygame's dependencies. The SDL_ttf
configure script tries using SDL.dll and fails. The good news. I know how
to get around this, but it is somewhat ugly, well, mildly distasteful.
Building the dependencies for Python 2.6 will not be a one-step process; it
will take two steps. I will adapt msys_build_deps.py and add to the
Python_2_6 branch. Then I will build the dependencies. Someone else will
have to try and build Pygame using distutils and Visual Studio 2008 once the
dependencies are available.