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Re: [pygame] pygame.midi using portmidi?



since you mentioned the build page - power company turned off power to my neighborhood for a day, and the mac didn't auto power back on (anybody know if you can set a mac to do that?), while my PC seems to have had some part of it fried.


On Sat, May 30, 2009 at 12:25 AM, René Dudfield <renesd@xxxxxxxxx> wrote:

Hopefully that should pass those tests on the build page, when it comes back up.