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Re: [pygame] Rpg Game ?



If anyone wants to see a horror from 1997, check this Javascript RPG out:

http://sjbrown.users.geeky.net/game/dungeon.html

sjbrown

On Sun, 26 Nov 2006, Kris Schnee wrote:

> Farai Aschwanden wrote:
> > If I understand this right: You think about creating a RPG with PHP? If
> > this is the point, let me tell you: DONT! ;) I started my RPG project
> > that way (with PHP) and then I switched to Python that is much more
> > easier and more powerful with Pygame. It depends on what you want to
> > build inside your game but I assume that performance will be a issue
> > quite quickly.
>
> I experimented with RPG stuff online, first using JavaScript and then
> Python CGI. JavaScript is usable, but doesn't seem very suitable. Since
> CGI involves running the program once, then basically reloading the page
> and restarting the program, it's a like a time travel movie -- you have
> to set up a complex system of sending notes back to yourself each
> run-through just to track what part of the game you're in.
>
> Here's an example of a random-dungeon RPG done in Python CGI (a
> tongue-in-cheek remake of a game I made long ago in Apple BASIC):
> http://kschnee.xepher.net/cgi-bin/dungeon_warrior.py
>
> It's also possible to do tiled graphics fairly simply using DIV tags
> that give tiles an exact position on the screen. That doesn't allow for
> animation though, unless maybe you use animated GIFs.
>
> I hear Flash is good for the sort of RPG you might be thinking of. I
> played a bit of a game called "DragonFable":
> http://www.dragonfable.com/
> I don't actually like this game, but it shows that basic RPG mechanics
> and graphics are possible in Flash.
>
> Kris
>