"Richard Jones" <richardjones@xxxxxxxxxxxxxxxx> wrote:
On Sat, 10 Nov 2007, Brian Fisher wrote:
Does pyglet let the developer get full-screen mode in the resolution
of their choice, or are they still restricted to having full-screen
resolution be the same as the users desktop resolution?
You get the desktop resolution. You can alter the default OpenGL
projection to
display a different resolution.
It's certainly true that you can change the projection, but that
doesn't
change the screen resolution - Pyglet philosophically chooses not
to allow
the programmer (or user) the option to change the screen resolution.
Some arguments for this include:
- some users have LCD screens that have a single acceptable resolution
- some OSes behave strangely if a single monitor of a multiple monitor
setup changes its resolution
- sometimes exiting uncleanly leaves a monitor in an incorrect state