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Re: [pygame] Convert() loses alpha
To
:
pygame-users@seul.org
Subject
: Re: [pygame] Convert() loses alpha
From
: Kristofer Wouk <
kristofer@hotpop.com
>
Date
: Thu, 07 Oct 2004 21:15:54 -0400
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In-reply-to
: <
4164C1FC.4090309@softwave.se
>
References
: <
025201c4a775$aa1d0fa0$0500a8c0@amr.corp.intel.com
> <
029901c4a77c$51248e30$0500a8c0@amr.corp.intel.com
> <
0bfb01c4a825$5fcdb6b0$0500a8c0@amr.corp.intel.com
> <
200410021428.44759.stuartw@kcbbs.gen.nz
> <
Pine.LNX.4.58.0410040903080.18301@infa.abo.fi
> <
4e4a11f804100323404c309ef1@mail.gmail.com
> <
Pine.LNX.4.58.0410041104150.18301@infa.abo.fi
> <
4e4a11f8041004013815a1bb12@mail.gmail.com
> <
41641F31.10006@softwave.se
> <
4e4a11f8041006174410ac8588@mail.gmail.com
> <
4164C1FC.4090309@softwave.se
>
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Bo Jangeborg wrote:
Btw, what are the limitation on the images you can load ?
I would assume that it's up to the user's graphics card. I think my card's max texture size is 1024x1024.
Follow-Ups
:
Re: [pygame] Convert() loses alpha
From:
Jan Ekholm <chakie@infa.abo.fi>
References
:
[pygame] Convert() loses alpha
From:
"Dmitry Borisov" <jbors@mail.ru>
Re: [pygame] Convert() loses alpha
From:
"Dmitry Borisov" <jbors@mail.ru>
Re: [pygame] Convert() loses alpha
From:
"Dmitry Borisov" <jbors@mail.ru>
Re: [pygame] Convert() loses alpha
From:
Stuart <stuartw@kcbbs.gen.nz>
Re: [pygame] Convert() loses alpha
From:
Jan Ekholm <chakie@infa.abo.fi>
Re: [pygame] Convert() loses alpha
From:
Simon Wittber <simonwittber@gmail.com>
Re: [pygame] Convert() loses alpha
From:
Jan Ekholm <chakie@infa.abo.fi>
Re: [pygame] Convert() loses alpha
From:
Simon Wittber <simonwittber@gmail.com>
Re: [pygame] Convert() loses alpha
From:
Bo Jangeborg <bo@softwave.se>
Re: [pygame] Convert() loses alpha
From:
Simon Wittber <simonwittber@gmail.com>
Re: [pygame] Convert() loses alpha
From:
Bo Jangeborg <bo@softwave.se>
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