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Re: simple networking was Re: [pygame] about sjbrown's tutorial
On 9/4/05, andrew baker <failrate@xxxxxxxxx> wrote:
Another option that I'm pondering is using CherryPy, slightly modified
to be a content server (as opposed to a web-page server). In that
case, it would be serving up pickle files instead of HTML pages, and it
can also dynamically generate pickles.
I've always wanted to say "dynamically generate pickles." :D
I should clarify that I would use pickles, because the parsing of them
is a basic part of Python as opposed to an external thing, it wouldn't
require any additional conversion on the game-maker's part, and I think
XML might be the child of Beelzebub.
--
Andrew Ulysses Baker
"failrate"