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Re: [pygame] Collaborative game in 8 weeks.
<snip really good project planning stuff>
Yup.
> btw, i'm in! why didn't someone organize this sooner?
Because it took Rene the genius to think of it!
> * zelda style game. man that "zelda through time" game on snes was the
> peak of the series. probably have to keep the "scale" of the game a
> little smaller, as it would require heavy efforts from mapmakers and
> gametesters. rating 3 of 3
I vote for this idea so far - if we were to design it in an extensible
fashion, it could be continued past the 8-week period, anytime someone
wanted to "hack in" a neat puzzle, monster, or map feature.
PyNetHack, anyone?
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