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Re: gEDA-user: PCB + GL latest (patch for indirect rendering support)



Gareth Edwards wrote:
> Peter Clifton wrote:
>> Did you use the "master" branch of my repository, rather then the
>> "before_pours" one?
>>
> 
> D'oh. It's the instruction reading blind spot again.
> 

Ok, I've built the right branch now and everything seems copasetic. I'll 
use it for my layout for a while.

(One thing I actually liked about your master branch was being able to 
see where the corners of polygons were, even if they were being trimmed 
by tracks. I find it really difficult to edit polygons once they are 
placed if the corners are missing due to track clipping. Am I missing 
something obvious?)

Gareth



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