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Re: [pygame] Automated Builds of pygame from latest in SVN



OK. This is the sentence that threw me, "Getting dependencies to feed to the automated builds is still very manual." It just means the automated build process does not build the dependencies itself. I normally view the dependencies build as distinct from the Pygame build, since msys_build_deps.py is written as a standalone application. So using prebuilts doesn't seem like a manual step to me.

Lenard


Brian Fisher wrote:
???

I must not be explaining myself... all I'm saying is I'm using
prebuilts, and the script is not building dependencies.

the automated thing runs config.py and interacts with it fine. It wll
keep making builds with the same prebuilts over and over without
interaction from me.

On Feb 17, 2008 12:16 AM, Lenard Lindstrom <len-l@xxxxxxxxx> wrote:
Ah, no, I wasn't suggesting rebuilding the dependencies. As to your
automated build process I am wondering why adding the dependencies is
requires a manual step. Is it because config.py prompts for confirmation
when using a prebuilt directory? The Setup file can be reused between
builds.