Ian Mallett wrote:
On Wed, Mar 25, 2009 at 11:47 AM, RB[0] <roebros@xxxxxxxxx
<mailto:roebros@xxxxxxxxx>> wrote:
You could do a filled polygon and then an aa one around it...
My suggestion exactly. Too bad this doesn't work with circles...
But I think then you'd be getting a lot slower...
Well, here's the anti-aliased circle algorithm, with width, I found on
the internet. aacircle.py is the program, aadraw.py the draw routines.
It is much faster in its native Delphi.
Lenard -- Lenard Lindstrom <len-l@xxxxxxxxx>
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aacircle.py
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aadraw.py
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