Mail Thread Index
- Re: [pygame] Event Handling and Collision Detection,
The Music Guy
- [pygame] Finding the exact point of collision between a circle and a line,
Thiago Chaves
- Re: [pygame] Pyggy Awards Judging Underway,
Thiago Chaves
- [pygame] Implementing the A* finder algoritm in a non tile-based game,
Luca
- Re: [pygame] Sync with vertical refresh does not work(?),
Matthias Treder
- Re: [pygame] free 3D glasses in some US grocery stores,
David
- [pygame] LayeredDirty and DirtySprite doesn't work well with the visible flag?,
Yannick Weinz
- [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
Zack Schilling
- [pygame] pygame, LGPL and iPhone,
Jussi Toivola
- Re: [pygame] pygame.camera was (Re: contribute to pygame... Some fun projects to do for pygame 1.9. was Re: [pygame] Bundling Pygame documents),
René Dudfield
- [pygame] More DirectX related problems,
Lenard Lindstrom
- [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
René Dudfield
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
Lenard Lindstrom
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
René Dudfield
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
Lenard Lindstrom
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
Lenard Lindstrom
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
mva
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
Lenard Lindstrom
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
mva
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
René Dudfield
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
Brian Fisher
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
mva
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
Brian Fisher
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
Zack Schilling
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
mva
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
Lenard Lindstrom
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
Brian Fisher
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
Brian Fisher
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
Lenard Lindstrom
- Re: [pygame] BUG: required modules not raising error when failing to import was Re: [pygame] Surfarray.array_alpha() bugfix, py2exe/py2app segfault,
mva
- Re: [pygame] Name self not defined,
Peter Gebauer
- [pygame] What happened to pySteam?,
Frozenball
- [pygame] [dev] more automatic build/testing services,
René Dudfield
- [pygame] pgreloaded documentation brushed up and VC++ build instructions added,
Marcus von Appen
- [pygame] Very beginner level question,
Varsha Purohit
- Re: [pygame] Very beginner level question,
James Paige
- Re: [pygame] Very beginner level question,
Varsha Purohit
- Re: [pygame] Very beginner level question,
Kisenko Vladimir
- Re: [pygame] Very beginner level question,
Matthias Treder
- Re: [pygame] Very beginner level question,
Bill Coderre
- Re: [pygame] Very beginner level question,
Lenard Lindstrom
- Re: [pygame] Very beginner level question,
Varsha Purohit
- Re: [pygame] Very beginner level question,
Ian Mallett
- Re: [pygame] Very beginner level question,
Ian Mallett
- Re: [pygame] Very beginner level question,
Frozenball
- Re: [pygame] Very beginner level question,
Casey Duncan
- Re: [pygame] Very beginner level question,
Zack Schilling
- Re: [pygame] Very beginner level question,
Matthias Treder
- Re: [pygame] Very beginner level question,
Ian Mallett
- Re: [pygame] Very beginner level question,
Bill Coderre
- Re: [pygame] Very beginner level question,
Jake b
- <Possible follow-ups>
- Re: [pygame] Very beginner level question,
Yanom Mobis
- [pygame] Pygame's PyType_Init: Isn't it a little outdated?,
Lenard Lindstrom
- [pygame] PyGameSF meetup Tuesday February 10th 6pm @ NEW VENUE: Main San Francisco Public Library,
Harry Tormey
- [pygame] meetup at gdc?,
Peter Shinners
- [pygame] Simple Surfarray Alpha,
Ian Mallett
- [pygame] GSoC 2009,
Kisenko Vladimir
- [pygame] pygame.display.flip() and framerate,
Ian Mallett
- [pygame] Python path problem in vista?,
Thiago Chaves
- [pygame] surfaces2video?,
Matthias Treder
- [pygame] new game,
Johan Ceuppens
- [pygame] Re: your game,
Johan Ceuppens
- [pygame] Pure SDL C library branching,
Marcus von Appen
- [pygame] recap: refresh rate and timing issues,
Matthias Treder
- [pygame] Formal definitions for the BLEND operations,
Lenard Lindstrom
- [pygame] move problems,
Yanom Mobis
- [pygame] SDL_pgame now available as branch,
Marcus von Appen
- Re: [pygame] SDL_pgame now available as branch,
René Dudfield
- Re: [pygame] SDL_pgame now available as branch,
Marcus von Appen
- Re: [pygame] SDL_pgame now available as branch,
Marcus von Appen
- Re: [pygame] SDL_pgame now available as branch,
René Dudfield
- Re: [pygame] SDL_pgame now available as branch,
Marcus von Appen
- Re: [pygame] SDL_pgame now available as branch,
James Paige
- Re: [pygame] SDL_pgame now available as branch,
Marcus von Appen
- Re: [pygame] SDL_pgame now available as branch,
Brian Kramer
- Re: [pygame] SDL_pgame now available as branch,
René Dudfield
- Re: [pygame] SDL_pgame now available as branch,
René Dudfield
- Re: [pygame] SDL_pgame now available as branch,
Greg Ewing
- Re: [pygame] SDL_pgame now available as branch,
Marcus von Appen
- Re: [pygame] SDL_pgame now available as branch,
René Dudfield
- [pygame] Re: PyObjc dependency replaced for pygame on Mac OS X,
Ulrich Petri
- [pygame] Surfarray Question,
Ian Mallett
- [pygame] kobold's quest,
Johan Ceuppens
- [pygame] Pygame alpha blits and self blitting,
Lenard Lindstrom
- [pygame] Pygame dev partner wanted,
Brian Kramer
- [pygame] pygame.Joystick Broken in 1.8.1?,
pymike
- [pygame] Filters,
Ian Mallett
- [pygame] GMArcade Contest02 Information, PyGame entrants welcome!,
mattk
- [pygame] Bliting clip semantics,
Daniel Mateos
- [pygame] Pygame and the G1,
Scott Beckstead
- [pygame] Game Localization Translation,
Brian Kramer
- [pygame] tween engines in pygame?,
Timothee Groleau
- [pygame] deleting old files with distutils?,
René Dudfield
- [pygame] Circular number system?,
Daniel Jo
- [pygame] Directional collision detection.,
Daniel Mateos
- [pygame] Making a Breakpoint happen during a run via keyboard,
Lin Parkh
- [pygame] Options for smooth-scrolling in X-Windows,
Weeble
- [pygame] Python - Pygame - PyOpenGL performance,
Zack Schilling
- Re: [pygame] surfarray on 64-bit machines,
Marius Gedminas
- [pygame] Revising Scrap API?,
Brian Fisher
- [pygame] Weird lag,
Daniel Mateos
Mail converted by MHonArc