Mail Thread Index
- Re: [pygame] patch: build against frameworks or regular libraries on OS X,
René Dudfield
- Re: [pygame] car game mechanics,
Christopher Night
- [pygame] Re: Import error on Windows,
Russell E. Owen
- [pygame] recommended reading for organizing code / project,
Sean Wolfe
- Re: [pygame] "game" idea (sound output),
Miriam English
- [pygame] windows, can someone please confirm if this is a bug for them too?,
René Dudfield
- [pygame] car game scrolling,
Nathan BIAGINI
- [pygame] setup.py failing and exit(1) if config does not detect dependencies?,
René Dudfield
- [pygame] surfarray needs testing by someone with python3.2,
René Dudfield
- [pygame] any gentoo people in the house?,
René Dudfield
- [pygame] can someone please test this short script on python3.2/python3.1 ?,
René Dudfield
- [pygame] can someone on windows please test this for a memory leak?,
René Dudfield
- [pygame] pygame.cursors.compile patch needs review.,
René Dudfield
- [pygame] gone through all 'new' issues now,
René Dudfield
- [pygame] iq81c x0flb,
Julian Marchant
- [pygame] OPENGLBLIT,
sam . hacking
- [pygame] Changing an SDL Surface into a pygame.Surface,
Scribble Master
- [pygame] pygame sprint at pyconuk, and virtually. Friday 23rd to Sunday 25th of September,
René Dudfield
- [pygame] SDL 1.2.13 or SDL 1.2.14,
Jason M. Marshall
- [pygame] Sound broke after many hours,
PierreLafrance1@xxxxxxxxxxxx
- [pygame] Memory leak in surfarray.pixels3d?,
Christopher Night
- [pygame] car game AI,
Nathan BIAGINI
- [pygame] GUI toolkit, 0.1.2 release, OpenGL!,
sam . hacking
- [pygame] sprite backgrounds saving as white,
Sean Wolfe
- [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Mac Ryan
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Julian Marchant
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Mac Ryan
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Jake b
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Mac Ryan
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Jake b
- Re: [SPAM: 5.000] Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Greg Ewing
- Re: [SPAM: 5.000] Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
René Dudfield
- Re: [SPAM: 5.000] Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Mac Ryan
- Re: [SPAM: 5.000] Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
René Dudfield
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Mac Ryan
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
René Dudfield
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Mac Ryan
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Greg Ewing
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Christopher Night
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Mac Ryan
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Christopher Night
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Mac Ryan
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Christopher Night
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Mac Ryan
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Mac Ryan
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Greg Ewing
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Toni Alatalo
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Mac Ryan
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Greg Ewing
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Christopher Night
- Re: [SPAM: 5.000] Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Greg Ewing
- Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Christopher Night
- <Possible follow-ups>
- Re: Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Lenard Lindstrom
- Re: Re: [pygame] Native PyGame method for automatically scaling inputs to a surface resolution?,
Lenard Lindstrom
- [pygame] Mac binary installer (was Re: Import error on Windows),
Russell Owen
- [pygame] Re : [pygame] car game AI,
nathan.open@gmail.com
- [pygame] issues installing SDL? Or windows patch?,
Jake b
- [pygame] pygame download page still reccomends python 2.5,
James Paige
- [pygame] set new recommendation to which version of pygame?,
Jake b
Mail converted by MHonArc